We'll take some of your equipment over to the camp, but we'll limit the amount, so it'll be a tradeoff between speedy travel with minimum gear and a comfy night under the stars.
This is the map that was used at the 2011 Henry Coe event:
Thursday 31 October PDT = GMT–07:00
10:00 Check-in and packet pickup open, Zombie Runner store
18:00 Check-in and packet pickup close
Friday 01 November PDT = GMT–07:00
17:00 Bell's Gate open
18:30 Check-in and packet pickup open, Dowdy Ranch
20:00 Maps are available for route planning, Trex divisions
21:30 Check-in and packet pickup close
21:40 Briefing and instructions, Trex
22:00 Start, Trex
Saturday 02 November PDT = GMT–07:00
06:30 Check-in and packet pickup open, Dowdy Ranch
08:00 Maps are available for route planning, 4-hour division
08:40 Briefing and instructions, 4 hours
09:00 Start, 4 hours
10:00 Camp opens, Point B
11:45 Food service begins, Dowdy Ranch
12:30 Food service begins at the camp
13:00 Finish, 4 hours (Dowdy Ranch)
13:30 4-hour teams not finished are disqualified
14:00 Awards, 4 hours
14:20 Food service ends at Dowdy Ranch
14:30 Dowdy Ranch closes and is unstaffed until Sunday
18:00 Deadline to finish, Trex Stage One
18:30 Trex teams not finished are disqualified
20:00 Earliest possible start for Trex Stage Two
Sunday 03 November PST = GMT–08:00
01:00 Daylight saving time ends
01:00 Regular start for Trex Stage Two
01:20 Food service ends at the camp
02:30 Camp closes and is no longer staffed
05:00 Finish opens for Trex teams, Dowdy Ranch
06:30 Food service begins, Dowdy Ranch
13:00 Deadline to finish, Trex
13:30 Trex teams not finished are disqualified
14:20 Food service ends at Dowdy Ranch
All the Details!
In this section:
1. Event description
Henry Coe Adventure Trex is a two-stage voyage. Each of the two stages is a rogaine with geographically separate start and finish. About 50 checkpoints scattered over the southern part of Henry Coe State Park will be circled on a map and marked on the ground by orange and white orienteering markers with SPORTident stations which create a record of your visit on a small electronic card each participant will carry.
There will be about 30 checkpoints for Stage One, and about 20 for Stage Two.
Each checkpoint has a point value, which is equal to the checkpoint number rounded down to the tens. For example, Checkpoint 68 would be worth 60 points. The objective is to score as many points as you can within the time limit by visiting checkpoints along your planned route. There are point penalties for returning late. Maps are issued well before the start, so that teams have time to plan their route.
The time limit for Stage One is 20 hours, and for Stage Two, 12 hours. Teams and participants take a mandatory 8-hour break between the stages at the camp. Teams that finish Stage One before the time limit start Stage Two earlier, eight hours after their Stage One finish, and can take extra time on Stage Two—up until its regular time limit.
Teams of 2 to 5 members are allowed in the Trex. A 4-hour rogaine will also be offered, starting and finishing at the same location. The short event will be open to teams and individual participants.
At each checkpoint visited, every team member must use her/his own SPORTident electronic card to "punch" at the SPORTident station (International Rule B16(a)). To accomplish this by distributing all of a team's SI cards to one person who goes and punches them all is breaking the rules.
You may use your own SPORTident card, or rent one from us at no extra charge.
Each Trex team member and individual participant will need SPORTident Model 6 or Model 9 card. These are the only models that possess enough recording capacity for the Trex.
2. Event staff
Administrative Director: Vladimir GusiatnikovCourse Designer: Vladimir GusiatnikovMap Consultant: Eddie BergeronCourse Setters: Vladimir GusiatnikovCartographers: Vladimir Kozlov, Vladimir GusiatnikovSafety Coordinator: TBACommunications Chief: TBAEmergency Medical: West Coast EMSFood Chief, Crew One: Lani SchreibsteinFood Chief, Crew Two: John Brooks
We will provide an expanded staff listing closer to the event.
3. The terrain
The terrain of Henry Coe State Park is hundreds of square kilometers (tens of thousands of acres) of gorgeous central coast wilderness. An equal mix of grassland and oak forest, most—but not all—of the acreage allows for rapid movement. That is, the main obstacle is the grade of the hillsides, not disagreeable vegetation.
What makes route planning interesting is steep—sometimes super steep—hills and deep erosion features. There is some poison oak and chapparal, and expanses of each are mapped. The elevation is 260 to 810 meters—in the higher reaches you may encounter pine forest. There are some well-maintained roads and trails. Views are out to the Pacific Ocean on a clear day.
A team's successful strategy will minimize traversing the steepest sections. It is always faster in this park to go up-and-over or take a trail with some detour; contouring (maintaining elevation) on hillsides is slow. The terrain in the western and the southern reaches of the mapped area is the steepest; Trex teams will skirt this area in the middle of Stage One.
The slowest parts of the map are north-facing slopes of deep canyons. These slopes are mostly forested, with patches of poison oak that gets thicker towards the bottom of the canyon. We mapped some, but not all, of the poison oak expanses. A good strategy upon encountering thick vegetation is to climb. Other places your team won't want to be in are where contour lines run close to each other. The central part of the area chosen for the Trex is mostly quite pleasant for off-trail travel.
As to wildlife, deer and newts are abundant. Bobcats and wild turkeys are frequently spotted. This park doesn't have cows, so ground is soft and unbroken. Grasses are typically low in November, but will have some stickers.
4. Potential hazards
Hazards present in the terrain include:
In addition, there is a small chance of hypothermia at this time of the year. The chance of heat-related problems is exceedingly small.
Henry Coe is mountain lion habitat. Chances of encountering the reclusive cat are very low. If you do, follow this protocol. If you turn around and run, the cat's mind will more likely identify you as prey.
Poison oak produces an oil which may cause a delayed skin irritation reaction. Know what it looks like, avoid contact, and treat exposed skin areas with a product such as Zanfel Poison Ivy Wash. We have attempted to map continuous, extended areas of poison oak that significantly impede movement. There is more of it than is mapped. This plant strongly prefers north-facing slopes. There is plenty of poison oak along trail edges, mostly below knee height, so even trail hikers should beware.
Ticks, if attached, are best removed by yanking out firmly with tweezers. If you later develop a rash, get tested for Lyme disease. Keep the offending tick in a plastic bag for the doctor if it managed to stay with you after the event. Usually ticks take more than several hours to transmit any diseases such as Lyme through their mouthparts into your bloodstream.
The percent of ticks that can carry Lyme among all ticks in coastal California is low; the incidence of Lyme among these ticks is also low. Lyme is effectively treated with antibiotics. If left untreated, Lyme can evolve into a serious systemic disease that often leads to disability; fortunately, many of its effects are reversible with treatment.
5. Participant safety
Participants will be responsible for their own safety while taking part. Of course, event staff will try to help you if we learn that you are seriously injured or otherwise need assistance, but there is a good chance you would be waiting a long time for help, and we don't have the level of staffing or expertise necessary to quickly and expertly handle many emergency situations that might arise, so your best bet is to be very careful not to get injured. If you are not comfortable assuming the risks involved in prolonged exertion while traveling through rugged terrain under various and possibly unexpected conditions, then you should not take part in the event.
The terrain has steep, and some possibly unstable, slopes. These potentially dangerous areas are not explicitly delineated on the maps, so you will need to determine the safety of traversing a prospective route for yourself. Close contours indicate treacherous terrain.
Each person will be required to sign a liability waiver when registering online or upon checking in for the event. A parent or guardian must sign for a minor.
The organizers are not in a position to review each participant's preparedness to participate and will not do so. However, if it comes to the organizers' attention that a person or a team is poorly prepared for the event, the organizers may deny entry to that person or team in the interest of the safety of all the participants and staff of the event.
The team aspect of the event is perhaps the best safety instrument. Team members must stay together within unaided voice distance, and must punch together at checkpoints. Not staying together will yield disqualification.
There is some cell phone coverage on ridgetops, and at the camp. We will provide a map that shows the approximate extent of the coverage. Participants are advised to carry cellphones. If there is an emergency, call 911 and also notify the organizers. At least one of our cellphones will be reachable at all times; this number will be on the front of the competition map. We plan to have communications between the start, the camp, and the finish and the outside world via radio links between the locations that don't have cellphone coverage and the ones that do.
If a team has indicated an emergency, it is the duty of all other teams who are nearby and hear the distress signal to help the team or participant in distress.
We will have a licensed EMT on site. There will quite possibly be one or more medical doctors doctors among the participants.
Each team will be required to fill out an intention sheet, which is a copy of the competition map, with their intended route. The actual route taken does not have to exactly match the intended route. Intention sheets are due at the briefing 15 minutes before the respective start.
The two main dangers that exist for participants of an ultralong endurance event are dehydration and hyponatremia. We will provide water on the course. However, to be on the safe side, teams may wish to carry a water purification device, such as a portable filter or iodine tabs. In November, at the end of the dry California summer, there is not a lot of water in the creeks, anad some are completely dry; water in ponds is stagnant, but should be safe to drink after filtering. There are no water fountains/treated water sources/running water at the park bathrooms. All teams should carry reservoirs that are large enough to sustain the team members between water stations.
Consuming enough salt will mean the difference between being sluggish and not thinking clearly, and being sharp and enjoying the experience throughout the whole duration of the event. Take salt pills or eat salty food starting at 3 hours into the event at the latest; 200–400 milligrams of sodium ion per hour are advised. Drinking only plain water depletes sodium in your body. Other electrolytes may also help prevent cramps. We suggest carrying electrolyte pills if you plan on participating in the Trex.
The safety bearing is west to Gilroy Hot Springs Road or Cañada Road; this will be noted on the competition maps.
We have a safety, emergency/accident response, communications, and search/rescue plan you may peruse. Information on this webpage supercedes the Safety Plan, where contradictory. If you have any questions about information in this section, please contact our Safety Coordinator.
6. The competition map
The map will be 1:20,000 with 10 m contours. We will offer high-legibility printing. The whole area will be on a single map sheet. We do not feel that waterproof paper is needed for this event. We will provide plastic map cases of appropriate thickness.
The primary source of data for this map is Santa Clara County lidar survey done in 2008. Raw data from this survey was provided by the USGS. The USGS processed this data into a digital elevation model, which we used for the elevation contours. Raw lidar data was processed by our bivariate kernel density estimator in search for vegetation classification and boundaries. Where results were satisfactory, our duo of cartographers brought you the the best possible standard of vegetation depiction.
For about half of the area used at our 2010 event, we determined vegetation boundaries from high-resolution photos. For most of the rest of the 2011 area, vegetation boundaries and density were digitally derived from the lidar data as specified above. High-fidelity vegetation was not available on parts of the 2011 map; these parts will be brought up to standard for the 2013 edition. We will expand the map somewhat, but most of the area will be the same as was used in 2011. Due to different positions of the start, the camp, and the finish, even those of you who had a chance to visit the farthest reaches of the map in 2011 will be treated to new discoveries!
The size of the mapped area will be between 70 km² and 75 km².
The symbols we use on this map will be largely the same as those we used on last year's map. Maps will be printed to magnetic north, and will have a UTM grid (no indication of true north).
A. CONTOURS: The contours are the most reliable and consistent component of the map. The quality of the contour base is uniform throughout the map, and the absolute accuracy is better than ±10 m lateral, ±2 m vertical. What this means is that each and every single-contour reentrant is there. The contours are unaltered by field survey, which could only make them worse.
Unlike the 2011 version, the 2013 map will have spot heights.
B. TRAILS AND PONDS: All trails and ponds are from high-resolution aerial photos, complemented by GPS survey in the field. Their accuracy is such that you won't be disappointed. All official park trails are shown, plus others in various states of disuse. Mapped trails can be used for navigation without reservations.
C. VEGETATION: The positional accuracy is better than ±10 m lateral, referenced to the contours or to UTM. All distinct single trees and bushes are shown. We use the following grades of vegetation:
We use a vegetation boundary symbol (a solid green line) between all areas of different types to aid readability. This does not mean that all of these boundaries are distinct. We also use a symbol for a gap that looks like a trail, but is skinnier and has longer dashes. This symbol denotes long and narrow breaks in the canopy; there is almost certainly no matching trail on the ground.
The use of color on this map is not the same as it is on an orienteering map; all of the vegetation symbols are green or white. We feel that the two-color scheme is most appropriate for low-light map reading.
D. STREAMS: The streams are from USGS quad data.
E. ROCK AND FENCES: There are some spectacular, towering rock features, and in general quite a bit of rock in this terrain. There are many fences; all of them are of the regular five-strand barbed wire variety, dating back to when the park was an active ranch. Most of these fences are well on their way to decomposition, and are easy to climb over.
We made a decision not to extensively survey the cliffs or the boulders, only putting in what was immediately apparent in the photo and/or gigantic in the terrain. No fences have been surveyed or shown other than the park-boundary fence.
The official park map can be obtained from many outdoor stores: ISBN 0-9700007-9-0. This map does not depict vegetation. Its contour base appears directly inherited from USGS 1:24,000 data. The trail network on this map was GPS'ed by park volunteers, and is exquisitely accurate and complete as far as the official trails. The map was updated in 2013, and the revised version is only available directly from Pine Ridge Association.
7. Course specifics
The course will feature about 50 checkpoints in all for the two stages, totaling 3600 points. The estimated time for the best team for the first stage is 14 hours (20 hours for the median team), and for the second stage, the winning time will be 12 hours. So, we predict that the best team will finish Stage One around noon, rest for 8 hours, start Stage Two at 8 pm, and finish at 7 PST in the morning (traveling mostly in the dark). The median team will finish Stage One right at the cutoff at 6 pm, collecting all Stage One checkpoints, but will not be able to get all checkpoints in Stage Two, and will enjoy about equal amounts of night and day travel.
The optimum distance to get all checkpoints and to stop at all water stations will be as follows:
Climb on the optimum route will be between 7% and 8% of the actual distance traveled.
The number of points awarded for visiting a checkpoint is the first digit of the checkpoint's code, times 10; for example, Checkpoint 68 is worth 60 points. The penalty for being late is 10 points per minute, or fraction thereof. Teams finishing more than 30 minutes after the deadline for each stage will be disqualified and will get a score of 0 for that stage.
Most locations are technically easy to moderate, while a small number are hard or very hard. We will assign values to checkpoints based on their combined navigational and physical difficulty. In other words, don't expect a gimme from an 80-pointer.
There will be up to five water stations at each stage. These locations will not be at checkpoints, and will not be worth any points. Most of these stations will be at one of the park's many natural springs, and so will not have water containers. Instead, we will place a high-throughput water filter. The filters have a throughput of 0.5 liters/minute. So, plan on spending a little bit more time filling at each station than if the station had pre-filled water jugs.
There will be a trash bag at each water station. You are allowed to dispose of your trash into these bags, but not elsewhere on the course other than the camp and the finish. There will not be any other drinks, food, or supplements at the water stations.
Each checkpoint will be equipped with an orange and white orienteering control marker, a SPORTident electronic station, and a red, white, and blue reflector. There will not be sign-in/intention sheets at checkpoints. Water stations will have reflectors, but not orienteering markers or SPORTident. A very small number of checkpoints and water stations may be manned.
The orienteering marker may have a number/code that will not match the checkpoint code. The correct code is shown on the SPORTident station. To punch, put the SPORTident tag through the opening. If there is no confirmation beep nor a light flash, use a paper punch attached to the control marker to punch your map. If you are unable to find the checkpoint but think you are in the right location, take a picture. All locations will have been verified with GPS.
All team members must punch the SPORTident station within 60 seconds (first to last) in order to claim credit for the checkpoint.
8. Rain policy
The event will proceed rain or shine.
9. The camp
There is a hard limit on how much equipment we will transport to the camp for each team, dictated by the number of truck trips we are allowed to make. As much as we'd love to carry everything, we can't. The limit is one 18-gallon storage container, such as Rubbermaid Model 2215, or a similar container approximately 24" × 16" × 16" (60 cm × 40 cm × 40 cm), per team. There is no charge to transport this amount of stuff, and we will absolutely not accept more stuff than will fit into this container. Hard-sided containers are recommended, but we will also accept duffel bags, plastic bags, and similar; we accept no responsibility for damages to your equipment during transit. The container or bag must be clearly marked with the team number, preferably in permanent marker.
We will further transport your bags and containers from the camp to Point A (where your cars are parked), subject to the same limit, conditions, and disclaimer.
Unlike in our 2011 event, we will not be able to set up your tents at the camp; since the clock stops as soon as you reach the camp, we don't believe this is necessary.
The location of the camp will remain secret until the map issue time for Stage One. No public vehicle or foot traffic will be allowed to the camp; no support crews are possible.
The camp will have shelter (either permanent or organizer tents), but its use is meant for emergencies; each team should plan on either carrying a tent or sending one up with us. There will be bathrooms and running water. The camp will have a stationed EMT.
The camp will be open, and food will be served, as specified in the event schedule. The menu will include the best of the offerings at our staffed locations. The camp will also feature a supply of energy gels. PLEASE DO NOT LITTER, ON OR OFF THE TRAILS!!!! If you do, this event may never happen again.
It is possible—and a valid strategy—to head straight for the camp from the start. The camp does not open until late Saturday morning, so be prepared to wait for us out there—or to try to get a few of the checkpoints closest to the camp.
A better strategy for those who'd rather maximize the pleasantness of their experience would be to start later, perhaps after dawn. This is also possible, and is encouraged for those with smaller ambitions. You'll still need to be present at the mandatory briefing on Friday night, but you can crash at the start (Point A) after it, and head out by sunlight. You will have enough time to make it to the camp before the cutoff. Similarly, you can stay at the camp until Sunday morning and head out on Stage Two late so as to minimize low-light travel; you'll still have plenty of time to reach the finish before the cutoff.
There will be a SPORTident station at the camp, used by us to account for missing participants and teams. Its use is mandatory, however your score points will continue to accumulate in your SPORTident card during Stage Two and the final score will be determined at the finish.
10. Classes and categories
There will be two event divisions, the 4 hours and the Trex. Solo competitors are allowed in the 4 hours, but not in the Trex. The maximum team size is 5 members. A team that has a member born after 1999 must also have a member born in 1995 or earlier.
There will be the following gender classes:
A mixed team is one that has members of both genders.
There will be the following age categories:
You may notice that these categories are slightly different from what Orienteering USA Rules for Rogaine Competition state. These Rules, and the International Rules of Rogaining, categorize teams by age on the first day of the event, not on 31 December 2013. This event is not sanctioned by either body. In any case, only a small number of teams may be affected by this distinction. If your team is, please contact us and we will ask Orienteering USA for clarification. The age on 31 December 2013 is what the rest of Orienteering USA Rules use.
Every team is eligible for awards in the Open category. Some teams may fall into multiple age categories. In this case the team is eligible for awards in all categories in which they meet the criteria.
Logical combinations of the above classifications will constitute awardable categories, for example, "Trex Supervet Women" or "4-hour Junior Mixed". Categories with few teams will not be consolidated for the purposes of awards.
11. Scoring, results, and awards
All teammates must stay within unaided voice distance and all must punch at a checkpoint in order to claim credit, within 60 seconds (first to last). If one team member is unable to continue, the whole team must report back to the start of the appropriate stage (Point A or the camp). A new team may be formed and it may then go on the course, but it will be unable to claim credit for checkpoints already visited.
The number of points awarded for visiting a checkpoint is the first digit of the checkpoint's code, times 10; for example, Checkpoint 68 is worth 60 points. The penalty for being late is 10 points per minute, or fraction thereof. Teams finishing more than 30 minutes after the deadline for each stage will be disqualified and will get a score of 0 for that stage. A team disqualified in Stage One may continue and start in Stage Two, and will be ranked according to its score in Stage Two.
Teams will be ranked within their division, age, and gender categories according to their total score for the two stages. Among teams with identical scores, the team finishing Stage Two the earliest will be ranked highest. Teams that are disqualified in both stages, or do not finish one of the stages, do not get a place.
(Every team that finishes within 30 minutes of the time limit, and does not break certain rules, gets a score. You don't have to stay out for the full 20 hours in Stage One or 12 hours in Stage Two! You can finish earlier (and/or start later) if you feel like it.)
Teams and individuals who finish Stage One before the time limit and visit all checkpoints on their course can start Stage Two early, as early as 8:00:00 after their Stage One finish. They will thus be allowed to spend more than 12 hours on Stage Two, and can stay on Stage Two course as late as the stage's cutoff time of 1 pm PST. However, they may not start earlier than Stage Two opening time. If you come to the camp early but don't get all the checkpoints in Stage One, you will be started with most of the teams for Stage Two.
Upon finishing Stage One and Stage Two, teams should proceed to a SPORTident download station. Points will be tallied, and each team will receive a copy of their score sheet that will contain checkpoint-by-checkpoint split times, the total straight-line distance traveled, and the approximate climb.
Because the best teams will finish the course well before Stage Two cutoff, we will not have an award ceremony. Awards and prizes from our sponsors will be given to all members of the top 3 teams in each division of the Trex as they finish.
Event results, splits, and RouteGadget will be promptly made available online.
12. Weather and recommended clothing
"Late summer" in the Bay Area sometimes creeps into early November, or the rainy season may get an early start, as happened at our 2011 event. Typically, the weather is quite perfect for a long endurance event—sunny with highs in the 60s (+16– +21 °C) and overnight lows in the high 40s (+8– +10 °C). In the unlikely situation of "late summer", highs could be in the 80s or 90s (up to +35 °C). The chance of any rain showers during the event is probably at most 10%. There has not been any rain during the first week of November in each of the past 8 years—except in 2011. On the colder extreme, daytime highs could be in the low 50s (as low as +10 °C) and overnight lows in the high 30s (just above freezing).
Layers are strongly advised. Remember, we can transport your stuff up to the camp.
13. The rules
Orienteering USA Rules for Rogaine Competition and the International Rogaining Federation Rules of Rogaining will be in effect, supplemented by this information (which includes some Rules deviations). When there is a conflict between the two sets of Rules, U.S. Rules take precedence.
Here are a few rules highlights:
The required equipment is (we may modify this list up to one week before the event):
We will check this equipment before the start of Stage One and before the start of Stage Two. Teams who do not possess it will not be allowed to start.
14. Suggested equipment
Each team should have a cellphone (AT&T or Verizon), a compass, shoes with treads appropriate for the steep slopes, salt tablets, food, blister tape, a first aid kit, and a space blanket.
15. Future closure of Henry Coe State Park
The park was scheduled to close to the public sometime between September of 2011 and July of 2012, but the eventuality has been averted. Many thanks go out to Coe Park Preservation Fund, an arm of Pine Ridge Association, and personally to Daniel McCranie for making this possible. Get Lost!! hopes to hold rogaines and Adventure Trex events at Coe Park for years to come.
A portion of entry fees will be donated to the Pine Ridge Association so that the park can stay open and operating for the enjoyment of rogainers, hikers, runners, cyclists, birdwatchers, nature lovers, and all park visitors.
Three different menus will be featured at Point A (for the finishers of the 4-hour divisions), the camp, and the overall finish. Food will be served at an appropriate temperature according to the schedule.
Get Lost!!'s second event at Henry Coe was sanctioned by Orienteering USA as the 2011 U.S. Rogaine Championships. One hundred and fifty-six rogainers, adventure racers, orienteers, hikers, and ultrarunners took part. Three event durations were offered, 4 hours, 8 hours, and 24 hours. Sixty-nine souls joined in the 24 hour fun as members of 26 teams. Rain and cold nighttime temperatures added to the adventure. A central aid station offered hot food and shelter through the night, and all of the 24 hour division teams took advantage of them.
The 24 hour event was won by Team Eastern Europe (Pēteris Lediņš of Latvia and Murray Maitland of Canada, both currently living in the Seattle area). The Mixed winners were Racing with Giant Dirty Avocados, a combo of Bay Area's premier adventure racing teams, Racing with Giants and Dirty Avocados, with a certain ultrarunner thrown in. The Women's division was won by Team Proceeding On, two superstar superveterans: Sharon Crawford from Colorado and Natalia Deconescu from Illinois, both current and former Masters World Champions in orienteering.
Because of the weather, and partly because the course was overplanned, most teams didn't come close to reaching all checkpoints. Even the best teams had navigation difficulties at night—as is evident from the event's RouteGadget. We'll take the lesson learned, and are pretty confident about hitting the predicted winning times and getting the course difficulty correct in 2013.
Press coverage of the 2011 event.
The style of the map used for this year's event will be very similar to one used in 2011. Checkpoint placement will again be mostly easy and moderate, with a small number being technically hard and very hard. There will be fewer checkpoints in all. All of the checkpoints will be off trail.
Travel and Accommodations
The directions to the start and finish are here. The locations of the camp will remain secret until the event. The closest airports are San José International, 54 miles to Bell's Gate, and Monterey Peninsula, also 54 miles; San Francisco, Oakland, and Modesto airports are also valid options. Gilroy Transit Center is reliably reachable by public transit, with buses running every 15 minutes on a weekday; it is a viable location as a pick-up point, but is quite remote from the park. Gilroy cabbies are great and taxis will take you to the park, but it'll be quite expensive.
We recommend Hertz, an Orienteering USA partner, for car rentals. By booking through this link, you will be supporting U.S. orienteering and rogaining. Our discount code will be displayed on the reservations page.
Packet pickup will be at the Zombie Runner store on Thursday, and on site on Friday. There will be no camping at the start on Thursday night.
Orienteering USA has negotiated discounted rates with its sponsor, Choice Hotels. The closest Choice property is the Quality Inn & Suites in Gilroy, less than 50 minutes of driving from Dowdy Ranch. At the time of this writing, members of Orienteering USA were offered rates as low as $71.40 per night, plus tax. In order to obtain these rates, you must book through the Choice Hotels site and enter Special Rate ID 00228560 in the "Select Rate" drop-down menu. By making your booking through the Choice Hotels website and referencing the Orienteering USA partnership code, you will be supporting U.S. orienteering and rogaining.
Hollister is the closest city to the event. Located just outside of Santa Clara County and outside of Bay Area proper, the community has a small-town feel town with Central California independence and charm. The central business district is worth checking out for its antique shops, cafés, and taquerias.
For camping, we recommend the Casa de Fruta Orchard Resort. (Note that this is a third-party website, and Casa de Fruta's own website appears to have no info about the campground or reservations. Please contact Casa de Fruta directly by phone for reservations.) The resort is about 7 miles from Bell's Gate.
For activities in the Hollister area, please check with our partner, the San Benito County Chamber of Commerce and Visitors Bureau.
Entry and Registration
We have a revised registration limit of 100 participants. This limit is due to both park constraints, and to the extent of what we can do while maintaining a quality experience for everyone.
We offer high-quality tech shirts to all individuals and team members who enter before the last deadline. One shirt per individual and two shirts per team are included in the base price; additional shirts are $10. The design for this event has been graciously shared by the organizers of the 2013 World Rogaining Championships, and will undergo a few tweaks before it's final.
All food during and after the event is included in the registration price, as is SPORTident rental for each team member.
A portion of entry fees will be donated to the Pine Ridge Association.
Pre-registration is open. Team members may enter together (be entered by the same person), or separately. If you would like to go with a team, but don't know your teammates' names yet, you can enter yourself and other members can join the team at a later time.
As with all events by Get Lost!!, fees for teams are capped. Three, four, or five people enter at the team price; each team member gets a map. The price for a team is determined when the last member joins it; additions after the deadline increase the team fee—unless you select the flex-team option, which is slightly more expensive. The extra fee accounts for the work and the cost associated with providing supplies and insurance to participants at the last moment. Team member substitutions are always free.
The fees are:
The flex team option locks in the price, and also includes one shirt per team member regardless of the number of people in a team. If you register at the standard, non-flex team price, and additional team members join after a deadline, they will pay extra according to the price level in effect at the time. Team member substitutions are free for all registration options. All California ARA teams automatically receive the flex option.
If you are unable to attend the event, our fees are fully transferable to future events. If prices change in the future, we will give you a complimentary entry into a category that most closely approximates your original entry.
On top of these prices, we offer the following discounts:
The BAOC and Orienteering USA discounts only apply to individuals, not teams. That is, a registration for two people who are both BAOC members will cost less than the team price. A three-person team is always best off taking the team deal.
These discounts are taken and combined automatically by the registration system.
Each team must mark their intended route on a copy of the competition map. This so-called intention sheet will be collected at the briefing 15 minutes before the start of each division. Teams who do not provide an intention sheet will not be allowed to start. It is not critical that the team follow this plan, however the intention sheet will give us a good idea where to look for a team should it become missing.
There will be a jury of 3 people whose responsibility will be to deal with complaints and protests. The make-up of the jury will be announced a few days before the event.
This is a copy of the final instructions email sent to registered participants on 31 October 2013:
Hi adventurers, these are the final notes before this weekend's inaugural Adventure Trex. 1. We are enjoying a very special exception to the normal rules of use for Henry W. Coe State Park. These rules change each year, as does the state budget situation, land ownership, political climate, ranger and volunteer staffing, nature protection priorities, and many other things. This event may be a once-in-a-lifetime opportunity to explore the southeast corner of Coe Park with overnight cross-country travel. (We hope not! but...) Please keep this in mind. 2. Bell's Gate will be closed but unlocked for the duration of the event. In the unlikely event the gate gets locked (people live on Kaiser Aetna Road), please call us ASAP at +1 971 998 0321. As you pass, please close the gate behind you, sliding in the handle. 3. Our 2011 map of the southern portion of Henry Coe State Park is 74.5 km2, of which we are using about 37.5 km2 for the Trex. Another 9.5 km2 were mapped this October in addition to the 2011 survey in order to include the area around the camp. This new area contains 3 of the last Stage One checkpoints, and 9 of the initial Stage Two checkpoints. The new area has some of the nicest woods in Henry Coe. The map quality for the new 9.5 km2 is not the same as it is for the existing map; only impenetrable vegetation is shown. Of course, the new map has precise elevation contours, roads and trails, and springs and ponds just like the existing map. However, in large portions of the new map all passable vegetation, including open fields (of which there are very few), is shown with the scattered-trees symbol regardless of its density. This map is what we could do with the event's budget. Our mapping expenses in 2011 were many thousands of dollars, and they were not recovered after the event. Our goal has always been a complete map of as many of 400 km2 of Henry Coe as are accessible to us, at the 2011 standard, and we're confident it will eventually happen. The map of the new area is also better than any alternative you can get elsewhere. All 12 checkpoints in the new area can be located using elevation contour information alone, i.e. none are placed on vegetation features and there should be no impassable-vegetation traps along logical directions of approach. However, the woods vary from fields with scattered trees to slow running, and everything in-between. We plan to use Coe as long as we can get our events permitted, approximately once per year, outside of the warm season. If you like the event, please tell all your friends so they can also enjoy the vast expanses of this hidden treasure and come to one of our future events at the park! 4. In-store packet pickup will be today, Thursday 31 October, at the Zombie Runner store at 429 S. California Ave, Palo Alto, CA 94306. Of course, all of your stuff will also be available at the start at Dowdy Ranch. 5. It has cooled off considerably this week, but there hasn't been any rain in the park since months ago. All creeks are dry, as are most ponds. The detailed water situation is as follows: Stage One: There are three water stops and the best route passes through the third stop twice. You may envision a route that traverses the three stations in a different order, or skips some, but for most teams, the order is as follows: Stop 1: Small, shallow pond in the woods above a waterfall. Two water filters and a reflector. Stop 2: A faucet in an unstaffed camp area with some buildings. Water is marked as not certified for domestic use. There is a filter immediately at the faucet, but no reflector. The faucet is not near a building. This is a relatively high-hiker-biker-traffic area, hopefully the filter is still there. Stop 3 (and 4): Tap water in multigallon jugs by the side of a road, and a reflector. Should be enough for all Trex teams assuming two passes through. Camp: Multigallon jugs with tap water, plus a faucet marked unfit for domestic use. We'll be slowly running faucet water through our filters in case we run out of the water that we drive in. Stage Two: Stop 5: A natural spring. One water filter and a reflector. Stop 6: Tap water in multigallon jugs by the side of a road, and a reflector. Should be enough for all Trex teams. Filters, as we found out, tend to plug up quickly if you run water through them from one of Coe's ponds; there is a lot of particulate in the water since the ponds are almost dry. Also, on the ponds' edges, there is shoe-sucking mud. Although treated pond water tastes reasonably well, we insistently suggest that you carry a high-capacity container or several. Also, please don't be surprised if the filters we placed at Stops 1 and 5 plug up. If they do, they are next to useless. We suggest that the participants of the 4-hour event carry all water they may need since they may never reach one of the water stops. There are several treated water taps at Dowdy Ranch, the location of the start and finish. 6. The common situation in this park is that south-facing slopes have chaparral (dense, nearly impassable bush), and north-facing slopes have growths of poison oak. Our 2011 map shows pretty much all of the large expanses of chaparral. But, the map is what the cartographer could see from the aerial photos; most of the dense poison oak and other thickets could not be seen under the canopy. It is universally true for north-facing slopes that the lower you are, the more poison oak. Conversely, the higher you are, the nicer it gets. If you are contouring (maintaining elevation) on a north-facing slope and the going gets rough, climb!! do not descend. These detailed vegetation notes are not meant to scare you. The woods are actually very nice on most of the course, and where they aren't, you can tell from the map and go around. Absolutely no checkpoints are placed in even slightly junky woods. If you find yourself crashing through stuff, you should probably turn around and find another way. 7. It was windy this week, and the majority of checkpoints are on ridgelines, so some checkpoint flags and SPORTident may have ended up on the ground. We have a prerunner who should get to most checkpoints before Trex participants, but if you are sure you are in the right place and you can't see the CP, look on the ground; put the CP up if it has fallen down. All flags are at approximately eye level. This is all the important stuff. Be safe, Vladimir
And this is a copy of the email sent to registered participants on 21 October 2013:
Hi adventurers, thank you so much for entering the inaugural Adventure Trex! We have a few important updates. Bad news out of the way first: We regret to announce that we won't be able to have bike categories at this Adventure Trex. We are offering one of the following options to bike-division Trex registrants: (1) A full refund, plus a free entry into one of our future rogaines (up to 8 hours) that allow bikes. (2) A switch to the foot Trex division, plus a free entry into one of our future rogaines (up to 8 hours) that allow bikes. (3) A transfer of the entry to our 2014 Adventure Trex, currently planned for Jackson Demonstration State Forest in late November, plus a free entry into one of our future rogaines (up to 8 hours) that allow bikes. Although Vladimir is in good health and busy placing off-trail checkpoints, we have sadly been unable to find anyone else similarly excited about placing the checkpoints necessary for an interesting and enjoyable 200+ kilometer bike course. We hope for more interest from cyclists in our events in the future, and we'll still make a donation to Pine Ridge Association from the proceeds of the event. For the 4-hour bike registrants, the options are as above, with a free entry into a future rogaine for up to 4 hours, plus a transfer of your existing entry to an up to 4-hour event or a refund. The foot event is proceeding as announced, with a large number of checkpoints already in the woods. Placement will be finished this week. Here are the two most important changes: * The 4-hour divisions will start at 9:00 am (map issue at 8:00). * The Trex will return to Point A, Dowdy Ranch. We have been able to route the course to return to the starting point at the end of the Trex (A to B to A); there is no terrain or checkpoint overlap between the two stages, other than the immediate (single-checkpoint) vicinity of Points A and B. There are 30 checkpoints in Trex Stage One, and 20 in Trex Stage Two. The straight-line, optimal routes measured at about 32.5 km for Stage One (A to B), and about 22.5 km for Stage Two (B to A). For comparison, the winning elite team at our 2011 U.S. Rogaine Championships covered 40.5 straight-line kilometers, locating 37 checkpoints in 24 hours. Their actual distance traveled, mostly off trail, was just over 60 km. So, we are confident that this course will present a formidable challenge to even the best prepared teams and even under perfect weather conditions. Of course, you don't have to try to get all checkpoints; the trail distance between A and B is short enough for an under-4-hour leisurely hike, with options for relatively easy checkpoints not far from the trail. About half of all checkpoints are of intermediate navigation difficulty or easier; the rest are harder, with about 20% on quite advanced level, even harder at night! The scale of the map for the Trex will be 1:25,000. At the start, you will only receive the map for Stage One; you will receive your Stage Two map at the camp (Point B) after you finish Stage One. The scale of the map for the 4-hour rogaine will be 1:20,000, with 40 of the 50 checkpoints available. Weather is expected to be dry and possibly warm (upper 80's F); conditions quite unlike our 2010 and 2011 events at Coe. A reminder about water logistics: We don't have driving access to the park other than on the weekend of the event, so cannot place large quantities of water at water stations. As of now, five water stops are planned. Two of them are at camps, and three are at springs or ponds. At each stop, there will be an 0.5 liter/minute water filter. If you have an 96-ounce bladder, plan for up to 6 minutes to fill up. The two camps have fast-running taps/faucets, but water from them is not certified by the State of California for drinking without treatment. We placed a filter by each of the two. The three springs/ ponds have clear water that tastes acceptably well after treatment through the filter. Each of the water stops has a reflector to aid you in locating it at night, but no checkpoint flag. If daytime temperatures are like what they are now, and if you have a reasonable-capacity bladder (2 or 3 liters), you will almost certainly find out that you need more water than the five stops can provide. So, we advise you to consider having more water-carrying capacity, or carrying a filter of your own; ponds are plentiful on the course, and some streams have running water. The camp (Point B) and the start/finish (Point A) will have ample bottled or treated water. Packet pickup for the event will be available all day on Thursday 31 October at Zombie Runner in Palo Alto. Bell's Gate opens at 5 pm on Friday 01 November, maps out at 8 pm, Trex starts at 10 pm! See you in two weeks, Vladimir and Lani
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