Discover a new neighborhood... or one you
thought you knew well!!
Mill Valley Street
Scramble
Urban Adventure Hunt
Explore the paths, streets, and stairs of Mill Valley, Homestead Valley, Tamalpais Valley,
and Strawberry, as well as parts of Corte Madera, Marin City, and Tiburon! ... enjoy the evening
lights of San Francisco across the Bay.
Forty-five locations are circled on a map. On foot or
bike, how many can you visit in 90 minutes? in 3 hours? or in 7 hours?? Score
points by visiting checkpoints in any order, and answer a simple question to prove you were
there. Those who score the most are the winners! Be competitive or casual; go team or solo. Fun
for families, runners, cyclists, and anyone who likes to explore!! Awards and refreshments at
the finish.
Location and Schedule
On Saturday, 30 June 2012, three
event durations will be offered: 7 hours, 3 hours, and 90 minutes. You can
do either on foot or on bike. The headquarters will be at the Almonte
Club, 105 Wisteria Way, Mill Valley, CA 94941.
This will be the second annual Mill Valley Street Scramble.
Check out the description and our
calendar of Street Scramble events!
This event is the first in the 2012/2013 Urban Adventure Hunt series, and your chance
to collect points and win a trip to the series Final, the 2013 San Francisco
Night & Day Challenge. Stay for the full seven hours and multiply
your points!
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Event schedule:
12:30 Registration and check-in
open, Almonte Club
13:00 Maps are available for
route planning, 7 hour
division
13:40 Briefing and instructions,
7 hour division
14:00 Start, 7 hour division,
foot and bike
16:00 Maps are available for
route planning, 90 minute
and 3 hour divisions
16:40 Briefing and instructions,
90 minute and 3 hour
divisions
17:00 Start, 90 minute and 3 hour
divisions, foot and bike
18:30 Finish, 90 minute division
19:00 Evening tea service starts
20:00 Finish, 3 hour division
20:15 Awards, 90 minute and
3 hour divisions
21:00 Finish, 7 hour division
21:10 Awards, 7 hour division
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View Larger Map
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Transit directions: Golden Gate
Transit bus 17 to Miller Ave. and Almonte Blvd. The club is a
3 minute walk from this bus stop. From San Francisco, take Golden Gate
bus 10, 70, or 80 and change to the 17 in Marin City.
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You will score checkpoint visits
by texting us the answer to the question on your scorecard. Checkpoint visits will be
instantly tabulated, and scores available upon the teams' return. If you'd rather not use
the cellphone for any reason, you can instead circle answers on the paper scorecard. More
details are here...
This is the map that was used for the 2011 Mill Valley Street Scramble:

The mission of
Road ID is twofold: One, to educate outdoor enthusiasts about the
importance of wearing ID. Two, to provide these athletes with innovative
identification products that they will want to include as part of their gear.
The dream of Road ID is to see the day where wearing ID is as common among
athletes as wearing a seatbelt is among motorists. |
 |
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Road Runner Sports' Fourth
Thursday Adventure Runs, held at the San Carlos store, are a total
blast! |
Seattle's Meridian
Geographics is an active outdoor lifestyle company. It produces the Street Scramble, Northwest Trail Runs, and
BEAST Adventure Race
series. Its showcase events are the annual Seattle and San Francisco Night & Day challenges, and the Rock Creek
Ramble, Three15er, and
Big Tahoma rogaines. |
 |
 |
o21e makes a
line of clothing for adventure running sports in Los Angeles,
California. |
Scarborough Orienteering,
aka Orienteer.com, is a leading vendor of equipment. They carry compasses,
SPORTident cards, Inov-8™ shoes, and other gear and produce their own line
of o21e suits, club uniforms, and gaiters. Orienteer.com also offers map and
compass instruction and group outings, including orienteering and team-building
training, as corporate offsites. |
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The Street Scramble Experience
Street Scramble races can be enjoyed by anyone who (a) can travel under their
own power for 90 minutes—walking, running, biking, or moving in a wheelchair;
(b) can follow a street map; and (c) likes to explore.
(Strollers and power wheelchairs are OK for those who need
them. If you can't read a map, you can be on a team with someone who can.)
When you arrive at a Street Scramble event, you will check in (some events
don't sell out and allow onsite registration). Then, a half hour before the
start time, you will receive a map with thirty-one checkpoint locations circled. Each
circle has a number between 10 and 99. The point value of the checkpoint is
equal to its number rounded down to the tens; for example, Checkpoint 35 is worth
30 points; Checkpoint 12 is worth 10 points. You will also receive a
scorecard with a description of a feature to be found at each checkpoint, such as
"Statue of woman" or "Public pier".
You (together with your team, if you have a team) will then plan which
checkpoints you will try to visit, and in what order. You can visit as many or as few
checkpoints as you want, and in any order. Your team will need to stay together at all
times. You can change your plan as you go along, but it's very helpful to at least start
with some kind of plan.
A few minutes before the start there will be a pre-Scramble-race briefing, at which
the event director will review rules and safety. There will be a countdown to the start,
after which you will head out to visit checkpoints. Again, your team must stay together
at all times. Checkpoints are found at the precise centers of the circles on the map.
When you arrive at a checkpoint location, look for the feature described on the
scorecard.
At most locations, you will need to answer a simple multiple-choice question, found on
your scorecard, to prove you were there. Example:
35 Statue of woman:
What is the last word on the plaque next to the statue?
(a) Arts (b) Commission (c) Space
If you are not using the electronic scoring system, circle the correct answer on the
scorecard and proceed to another checkpoint. Also write down the time of your checkpoint
visit.
As an option, we will offer two electronic ways
to record your checkpoint visits. One option will only be available at select
checkpoints that are at locations of participating businesses, and only to those entrants
who have a smartphone capable of recognizing QR codes, and the necessary phone app. Simply snap a picture of
the code and get on your way!
If you don't have the hardware or the app, just answer the multiple-choice
question.
The other electronic option is available at all checkpoints,
and involves sending us, the organizers, a text message with your answer to the question
on the scorecard. For example, suppose you are Team 191 and the correct answer to
the question at Checkpoint 35 is (a), "Arts". You will send,
to the phone number we provide at registration, a message with the text
 35 A
—or—
35A
—or—
a35
and you will get back a confirmation message that says
Team 191 Checkpoint 35 Answer A at 10:31:23.
To participate in the 90 minute division, you must return to the event center
within 90 minutes. To participate in the 3 hour division, return within
3 hours; and within 7 hours, for the 7 hour option. You can decide which
option you want while you're out there, with one exception: you cannot upgrade to the
7 hour option from a shorter course. Returning on time requires planning!
Our maps run the gamut from specially surveyed and produced city and wilderness maps to
improved USGS topographic maps, and
sometimes include off-the-shelf (off-the-screen?) maps. We use information from a variety
of sources. Our maps only have a few street names on them, so it will be important for you
to keep track of where you are on the map.
It is perfectly fine to utilize other maps you may bring, or to look at a map
on your smartphone. You can also use the phone's GPS; any GPS units, altimeters, and
pedometers are all fair game—but please don't get so distracted by the gadgets as
to lose track of vehicle traffic!
When you return, you will turn in your scorecard; if you used electronic scoring, your
score will be ready and waiting for you. (In case your phone turns out to be
less sweat-resistant than you thought, we can handle answers that are partially submitted
electronically and partially handwritten.) All team members must
finish together at the same time; your official finish time is when the last team member
arrives at the finish line. It is important to be on time because you will lose
points for each minute you are late. We will keep your scorecard, but you get to take your
map home with you. If your answers are handwritten, we will tally your score while you
enjoy refreshments, included in your entry fee. After refreshments, awards will be given
out for those with the highest scores in different divisions and categories.
As a minimum, we will award the best men, women, and mixed teams in the
following categories: Juniors (each team member must be 20 years of age or
younger on 01 January 2012), Masters (40 or older on 31 December 2012),
and Open. Awards will also be given to the best family teams; a family team is one
that has anyone 20 years of age or younger, and also someone 21 years of age
or older.
If you have further questions, you may be able to find answers to them on the
Equipment and Detailed Rules pages.
Entry and Registration
The first
50 teams to enter get technical-fabric T shirts with the Street Scramble design.
That's right, a complimentary shirt for each and every team member! Please select the
shirt size during the registration process. These shirts can be obtained at the event
only if we do not sell out, or if there are cancellations. If you would rather
not have another shirt—even as cool as this—we offer a discount.
Pre-registration is open. Team members may enter together (be
entered by the same person), or separately. If you would like to go with a team, but
don't know your teammates' names yet, you can enter yourself and other members can join
the team at a later time.
As with all events by Get Lost!!, fees for teams, including families, are
capped. Three, four, or five people enter at the team price; each team member gets a map.
The fees are:
| 90 minute event |
Individual |
Team |
Cal-ARA Team
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Enter and pay on or before Monday 11 June
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$39.00 |
$74.00 |
$66.60 |
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Enter and pay on or before Tuesday 26 June
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$49.00 |
$94.00 |
$84.60 |
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Enter and pay on or after Wednesday 27 June
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$59.00 |
$114.00 |
$102.60 |
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| 3 hour event |
Individual |
Team |
Cal-ARA Team
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Enter and pay on or before Monday 11 June
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$39.00 |
$74.00 |
$66.60 |
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Enter and pay on or before Tuesday 26 June
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$49.00 |
$94.00 |
$84.60 |
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Enter and pay on or after Wednesday 27 June
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$59.00 |
$114.00 |
$102.60 |
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| 7 hour event |
Individual |
Team |
Cal-ARA Team
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Enter and pay on or before Monday 11 June
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$59.00 |
$114.00 |
$102.60 |
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Enter and pay on or before Tuesday 26 June
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$69.00 |
$134.00 |
$120.60 |
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Enter and pay on or after Wednesday 27 June
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$84.00 |
$164.00 |
$147.60 |
Discounts!!
On top of these prices, we offer the following discounts:
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Bay Area OC member
registering her/himself |
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$5.00 |
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No shirt(s) |
– |
$7.00 individual, |
$14.00 team |
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Family (at least one participant age 20 or under)
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$10.00 per team |
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The BAOC discount only applies to individuals, not teams.
That is, a registration for two people who are both BAOC members will cost less than the
team price. A three-person team is always best off taking the team deal.
Examples:
- California ARA team of 4, standard registration including
shirts: $21.15 per person
- BAOC member going solo, early registration, no
shirt: $27.00
- Family of 3, day-of-event registration, no shirts: $30.00 per
person
These discounts are taken and combined automatically by the registration system. Make
sure to indicate the team association, individual participant's club membership, and the
correct (or at least approximately correct) ages for the team members.
We accept credit
cards online through Google Checkout, and cash, checks, and credit cards on site.
Go register!!
Event-Day Information
1. Directions and Parking
Our headquarters are at the Almonte District Improvement Club, 105 Wisteria Way, Mill
Valley, CA 94941. The hill of Almonte is part of Tamalpais-Homestead Valley, an
unincorporated part of Marin County directly bordering Mill Valley proper.
The Almonte Club has a small eight-space parking lot; those who come later should park
on Wisteria Way and Almonte Boulevard. Parking is free. Golden Gate Transit bus stop is
just down the block.
2. Safety
Safety is our first priority. All cyclists must wear a helmet and stop
at all stop signs and red lights. Highway 101 is a freeway, and can be crossed in
three places. Two of them are interchanges that are obvious on the map, and the third one
is a pedestrian/bike bridge in-between, shown on the map.
Cyclists are actually allowed on the shoulder of Highway 101 between the Shoreline
Highway (Highway 1) and Seminary Drive interchanges. We strongly discourage utilizing
this privilege. There is a much less stressful way to get to and from the checkpoints, and
it uses the pedestrian/bike bridge.
We strongly encourage you to wear a Street Scramble safety vest to enhance your
visibility. You can borrow one from us at no charge.
3. Urban Adventure Hunt series 2012/2013
This event is the first one in the series. Here is last year's announcement, but in brief, it works this way:
Each Street Scramble event is worth a maximum of 1000 points, and Mill Valley,
Berkeley and Oakland Hills, and Santa Cruz Street Scramble events, with their 7-hour
competition, are worth 1600 points. We will add together the points from the
12 events that are scheduled between late June of 2012 and late May
of 2013. If your team participates in the 90-minute division, we will multiply its
points by 1.5; if it is in the 7 hours, there is no penalty, enjoy all the extra
points that a long run or ride in the city entails! In order for event scores to count for
the series, your team should keep the same name, compete in the same age/gender category,
and maintain at least one common member for the Street Scramble events it participates
in.
Prizes: In each category (foot and bike; Open, Masters, and Juniors;
Men, Women, and Mixed; and Family), there is a single first-place award to the best team,
and it is a free entry to San Francisco Night & Day Challenge in 2013. A team has
to participate in at least three Street Scramble events in order to be eligible for the
award. But furthermore, we'll combine your points from the Street Scramble events and
SFND, and a few very lucky—or fast—teams will win an expense-paid trip to the
Seattle Night & Day, which occurs about a month after SFND!! We will
showcase one or two categories for this award.
4. Event rules
Each team must stay together throughout the event. It is not allowed
to split up to cover more ground. The finish time is taken when the last team member
crosses the finish line.
Travel under your own power only. It is not allowed to take Golden
Gate Transit or cabs.
It is not allowed to look up answers to checkpoint questions without actually going to
the checkpoint; in particular, you cannot use Street View, Panoramio, or
the likes. Using Street View would be just like driving past everyone in a car at a
running race! You can, however, use the map on your smartphone, and GPS. The GPS signal
is not great in the canyons, and sometimes it takes a long time for the dot to zero in on
where you actually are. You are welcome to use any and all maps of the area you may
bring.
Please stay off private property. Some of the streets and roads shown are private.
They are not shown with any special symbol. The course will not lead you along private
roads. If it says NO TRESPASSING, please turn around.
5. Bikes
All checkpoints are immediately reachable by bike. A road bike will get you to all but
one checkpoint, and is recommended over a mountain bike.
The map shows which trails are bike-legal, according to the best of our knowledge.
You may wheel a bike on a hikers-only trail, but please don't ride it.
6. Dogs
Dogs are allowed at the Almonte Club, and we are unaware of any checkpoint locations
that prohibit dogs.
7. The map
We produced this map for the 2011 Mill Valley
Street Scramble. The main source of the data is Marin County GIS (public domain). The
street and trail network on the map has been extensively verified against all of these
sources, and most of the staircases have been checked by Bill, Heidi, and Rex in the
terrain.
The map is at 1:15,000 scale with 10 meter
contour interval. The map uses orienteering/rogaining symbols for the streets, roads, and
trails. You will have up to one hour to study the legend and learn these symbols. There is
no information about what's there in-between these roads and trails. The only exception is
city parks, shown in green.
The main color on this map is pink, showing private property, urban and
wild. A small number of areas are shown in grey; these are places such as
shopping and apartment complexes where it's sometimes possible to shortcut. We haven't
mapped all of these yet. The remaining important color is green; it shows
parkland, both forested and open. When planning your route, you should assume that you can
only move along marked streets, roads, trails, and stairways; inside the marked parks, you
can move on and off trail, on foot, in any direction, but it's usually wisest to stick to
the trails anyway.
Even if it looks tantalizingly close and you think you'll be able to shortcut
in-between trails and streets, assume you can't! We'd like to be able to hold this event
every year, and we'd like to respect the privacy of Southern Marin County residents.
Please help us maintain good relations with these cities and communities.
We are using different symbols to show multipurpose trails, on which bikes are allowed,
and foot-only trails.
8. The terrain
The highlight is Mill Valley's famous steps, lanes, and paths. They are narrow public
right-of-ways developed before the car as a quick way to get to the valley's lower part.
They are usually in excellent or good condition, but some are getting overgrown. Most of
them are signposted from the streets they connect to—but not all, and some are
easier to find than others. Within Mill Valley city limits, look for the (mostly) green
Steps, Lanes, and Paths sign just over waist high on a wooden post, and/or for a blue
arrow with the letter E on the pavement pointing towards the path or stairs. For some, it
almost looks like you're going into someone's yard, and then it branches off to the right
or left and goes off their property onto an easement.
9. Course notes
The optimum straight-line route to get all checkpoints is about 29 km; the actual
distance to travel on bike is over 50 km, with ample climb. The course has
39 checkpoints worth 1600 total points, all but three picked by Bill and Heidi
Cusworth. It is possible to get to all checkpoints by bike within 7 hours, but not on
foot. There is no terrain overlap between this event and the San Francisco
Night & Day Challenge.
The late penalty is 10 points for each minute, or fraction thereof. Remember, you
can switch from the 90 minute division to the 3 hour division at any time, even
while you are on the course.
10. Cellphone scoring
Cellphone scoring will be offered for this event, and here's a short tutorial.
Our receiving phone number is
+1 503 567 8924. (It spells out LOST X24. Hope you
aren't.)
Start with registering your team's cell phone number. You can send us answers from
more than one cell phone. We don't pull the phone number information from your
registration, so this step must be done for at least one phone. From this phone, send us
a text message that says T followed by your
team number. You will find out your team number at check-in, or if you would like to
complete this step early, e-mail us and we'll let you know your team number. For example,
if your team number is 142, text
T 142
You will receive a short confirmatory message. It may take a few seconds for the
system to issue a confirmation to each of your commands and answers, sometimes up to
about half a minute, more if your phone moves in and out of coverage.
After you have registered your team
number, you're clear to head out on the course! One of the neat features is the
ability to retrieve checkpoint questions and answer choices as you go. Just say
Q? followed by the checkpoint number, like
this:
Q? 42
And now to the most important
part—sending us answers to checkpoint questions! Just send us the checkpoint number
and the answer choice, in this order or answer first, with or without a space; the answer
(as all commands) is case-insensitive. For each answer, you get a short confirmatory
message.
Please take care in answering the questions. Sometimes, teams give a literal answer,
for example if the answer choices are (A) 1; (B) 2; (C) 3, a team
can text 2. This answer will not count as a
wrong answer and the system will simply ask you to try again. Only the first valid answer
choice counts. If you send in a wrong answer choice, for example if the correct answer is
B and you say A, the mistake cannot be corrected.
You can find out how many checkpoints you
have visited, and how many points they are worth, by texting S?. This score is not graded; that is, the
points are calculated without take into account whether your answers are correct or
not.
The full command set is
Q? R? S? T/T? U W?
We already went over most of those. The remaining commands
are: R? tells you how long your team has been
on the course; T? replies with your team
number on record; U is used to unsubsribe the
phone number; and W? lets you know which ones
you got wrong.
The system is currently on Eastern time. We may or may not
be able to fix that before the event. Finally, if you encounter an error message, please
let us know after the event.
Please do not send praise, comments, blame, bug reports, missing
checkpoint notes, or status updates to this number—they are all quite welcome, but
use +1 971 998 0321 instead. They will all be read and
acted upon.
We will not be using QR codes at this event.
11. Pen-and-paper scoring
When you mark your answer, please also make sure to write down the time you visited
each checkpoint. Doing this is not mandatory, but allows for some entertaining post-event
route analysis. Your finish time will be taken when you hand in your score sheet.
Event staff:
Bill, Heidi, Rex, Lani, and Vladimir
We maintain a discussion board for all our events on Attackpoint. Popular
among map and adventure-sports athletes in the U.S., Canada, Australia, New Zealand, and
other countries, the site is the one to go to for the latest navigation-sport news,
schedules, discussion, and gossip.
Forum for
the Mill Valley Street Scramble.
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