The Street Scramble Experience
Street Scramble races can be enjoyed by anyone who (a) can travel under their
own power for 90 minutes—walking, running, biking, or moving in a wheelchair;
(b) can follow a street map; and (c) likes to explore.
(Strollers and power wheelchairs are OK for those who need
them. If you can't read a map, you can be on a team with someone who can.)
When you arrive at a Street Scramble event, you will check in (some events
don't sell out and allow onsite registration). Then, a half hour before the
start time, you will receive a map with thirty-one checkpoint locations circled. Each
circle has a number between 10 and 99. The point value of the checkpoint is
equal to its number rounded down to the tens; for example, Checkpoint 35 is worth
30 points; Checkpoint 12 is worth 10 points. You will also receive a
scorecard with a description of a feature to be found at each checkpoint, such as
"Statue of woman" or "Public pier".
You (together with your team, if you have a team) will then plan which
checkpoints you will try to visit, and in what order. You can visit as many or as few
checkpoints as you want, and in any order. Your team will need to stay together at all
times. You can change your plan as you go along, but it's very helpful to at least start
with some kind of plan.
A few minutes before the start there will be a pre-Scramble-race briefing, at which
the event director will review rules and safety. There will be a countdown to the start,
after which you will head out to visit checkpoints. Again, your team must stay together
at all times. Checkpoints are found at the precise centers of the circles on the map.
When you arrive at a checkpoint location, look for the feature described on the
scorecard.
At most locations, you will need to answer a simple multiple-choice question, found on
your scorecard, to prove you were there. Example:
35 Statue of woman:
What is the last word on the plaque next to the statue?
(a) Arts (b) Commission (c) Space
If you are not using the electronic scoring system, circle the correct answer on the
scorecard and proceed to another checkpoint. Also write down the time of your checkpoint
visit.
As an option, we will offer two electronic ways
to record your checkpoint visits. One option will only be available at select
checkpoints that are at locations of participating businesses, and only to those entrants
who have a smartphone capable of recognizing
QR codes, and the necessary phone app. Simply snap a picture of
the code and get on your way!
If you don't have the hardware or the app, just answer the multiple-choice
question.
The other electronic option is available at all checkpoints,
and involves sending us, the organizers, a text message with your answer to the question
on the scorecard. For example, suppose you are Team 191 and the correct answer to
the question at Checkpoint 35 is (a), "Arts". You will send,
to the phone number we provide at registration, a message with the text

35 A
—or—
35A
—or—
a35
and you will get back a confirmation message that says
Team 191 Checkpoint 35 Answer A at 10:31:23.
To participate in the 90 minute division, you must return to the event center
within 90 minutes. To participate in the 3 hour division, return within
3 hours; and within 7 hours, for the 7 hour option. You can decide which
option you want while you're out there, with one exception: you cannot upgrade to the
7 hour option from a shorter course. Returning on time requires planning!
The map is usually an improved USGS
topographic map; we also use information from other sources. The map will have only a
few street names on it, so it will be important for you to keep track of where you are on
the map.
It is perfectly fine to utilize other maps you may bring, or to look at a map
on your smartphone. You can also use the phone's GPS; any GPS units, altimeters, and
pedometers are all fair game—but please don't get so distracted by the gadgets as
to lose track of vehicle traffic!
When you return, you will turn in your scorecard; if you used electronic scoring, your
score will be ready and waiting for you. (In case your phone turns out to be
less sweat-resistant than you thought, we can handle answers that are partially submitted
electronically and partially handwritten.) It is important to be on time
because you will lose points for each minute you are late. We will keep your scorecard,
but you get to take your map home with you. If your answers are handwritten, we will
tally your score while you enjoy refreshments, included in your entry fee. After
refreshments, awards will be given out for those with the highest scores in different
divisions and categories.
As a minimum, we will award the best men, women, and mixed teams in the
following categories: Juniors (each team member must be 20 years of age or
younger on 01 January 2012), Masters (40 or older on 31 December 2012),
and Open. Awards will also be given to the best family teams; a family team is one
that has anyone 20 years of age or younger, and also someone 21 years of age
or older.
If you have further questions, you may be able to find answers to them on the
Equipment and Detailed Rules pages.
Entry and Registration
The first 50 teams to enter get
technical-fabric T shirts with the Street Scramble design. That's right, a complimentary
shirt for each and every team member! Please select the shirt size during the
registration process. These shirts can be obtained at the event only if we do not
sell out, or if there are cancellations. If you would rather not have another
shirt—even as cool as this—we offer a discount.
The design shown is for the 2011 event. The design for the
2012 event will be very different!
Pre-registration is open. Team members may enter together (be
entered by the same person), or separately. If you would like to go with a team, but
don't know your teammates' names yet, you can enter yourself and other members can join
the team at a later time.
As with all events by Get Lost!!, fees for teams, including families, are
capped. Three, four, or five people enter at the team price; each team member gets a map.
The fees are:
| 90 minute event |
Individual |
Team |
Cal-ARA Team
|
|
Enter and pay on or before Monday 30 April
|
$34.00 |
$64.00 |
$57.60 |
|
Enter and pay on or before Tuesday 15 May
|
$44.00 |
$84.00 |
$75.60 |
|
Enter and pay on or after Wednesday 16 May
|
$54.00 |
$104.00 |
$93.60 |
| |
|
|
|
| 3 hour event |
Individual |
Team |
Cal-ARA Team
|
|
Enter and pay on or before Monday 30 April
|
$34.00 |
$64.00 |
$57.60 |
|
Enter and pay on or before Tuesday 15 May
|
$44.00 |
$84.00 |
$75.60 |
|
Enter and pay on or after Wednesday 16 May
|
$54.00 |
$104.00 |
$93.60 |
| |
|
|
|
| 7 hour event |
Individual |
Team |
Cal-ARA Team
|
|
Enter and pay on or before Monday 30 April
|
$49.00 |
$94.00 |
$84.60 |
|
Enter and pay on or before Tuesday 15 May
|
$59.00 |
$114.00 |
$102.60 |
|
Enter and pay on or after Wednesday 16 May
|
$74.00 |
$144.00 |
$129.60 |
Fine print: Each team member of the first 50 teams that
enter must be entered by the last entry deadline in order to be guaranteed a shirt in
her/his size. Because of the lead time involved in printing the shirts, it is not possible
for us to provide shirts to late-entering participants.
More fine print: Team member additions after the deadline
increase the price, so as to account for the extra cost associated with providing supplies
and insurance to the participants at the last moment. Team member substitutions are always
free.
Extras!!
Please add $10.00 if you would like us to manually tally a handwritten score sheet
for your team.
Discounts!!
On top of these prices, we offer the following discounts:
|
Bay Area OC member
registering her/himself |
– |
$5.00 |
|
|
No shirt(s) |
– |
$5.00 individual, |
$10.00 team |
|
Family (at least one participant age 20 or under)
|
– |
$10.00 per team |
|
The BAOC discount only applies to individuals, not teams.
That is, a registration for two people who are both BAOC members will cost less than the
team price. A three-person team is always best off taking the team deal.
Examples:
- California ARA team of 4, standard registration including
shirts: $18.90 per person
- BAOC member going solo, early registration, no
shirt: $24.00
- Family of 3, day-of-event registration, no shirts: $28.00 per
person
These discounts are taken and combined automatically by the registration system. Make
sure to indicate the team association, individual participant's club membership, and the
correct (or at least approximately correct) ages for the team members.
We accept credit
cards online through Google Checkout, and cash, checks, and credit cards on site.
Go register!!
Event-Day Information
1. Parking
Free permits are available to Community Center patrons for nearby parking posted with
signs saying "LNCC Permit Valid". These permits are valid only during Center
operating hours and when attending activities at Louden Nelson. Please inquire at the
front desk.
2. Safety
Safety is our first priority. All cyclists must wear a helmet and stop
at all stop signs and red lights. The busiest street in Santa Cruz is Mission Street, aka
Highway 1. A portion of Highway 1 is a freeway and is out of bounds, and shown
so. Places where you can cross it are highlighted with red arrows.
We strongly encourage you to wear a Street Scramble safety vest to enhance your
visibility. You can borrow one from us at no charge.
A portion of Pogonip Park is known as Heroin Hill. Conditions may include syringes,
hazardous chemicals, and armed men. Do not enter this area; the extent of it is shown on
the map.
3. Urban Adventure Hunt series 2011/2012
This event is the sixth and last one in the series. Here is the complete announcement, but in brief, it works this way:
Each Street Scramble event is worth a maximum of 1000 points, and Santa Cruz Street
Scramble, with its 7-hour competition, is worth 1600 points. We will add together the
points from the 2011 Mill Valley, 2011 Berkeley and Oakland Hills,
2012 Los Gatos, 2012 Mission, 2012 Millbrae, and 2012 Santa Cruz
events. If your team participates in the 90-minute division, we will multiply its points
by 1.5; if it is in the 7 hours, there is no penalty, enjoy all the extra points
that a long run or ride in the city entails! In order for event scores to count for the
series, your team should keep the same name, compete in the same age/gender category, and
maintain at least one common member for the Street Scramble events it participates in.
Prizes: In each category (foot and bike; Open, Masters, and Juniors;
Men, Women, and Mixed; and Family), there is a single first-place award to the best team,
and it is a free entry to San Francisco Night & Day Challenge in 2012. A team has
to participate in at least three Street Scramble events in order to be eligible for the
award. But furthermore, we'll combine your points from the Street Scramble events and
SFND, and a few very lucky—or fast—teams will win an expense-paid trip to the
Seattle Night & Day, which occurs about a month after SFND!! We will
showcase one or two categories for this award.
Although current leaders enjoy a strong advantage, upsets
are still possible in a number of the categories. We will publish the final standings
during the week that follows Santa Cruz Street Scramble.
4. Event rules
Each team must stay together throughout the event. It is not allowed
to split up to cover more ground.
Travel under your own power only. It is not allowed to take Metro or
cabs.
It is not allowed to look up answers to checkpoint questions without actually going to
the checkpoint; in particular, you cannot use Street View, Panoramio, or
the likes. Using Street View would be just like driving past everyone in a car at a
running race! You can, however, use the map on your smartphone, and GPS. You are welcome
to use any and all maps of the area you may bring.
Please stay off private property.
5. Bikes
All checkpoints except one are immediately reachable by bike. For the one, you
will have to walk less than 100 meters. Cycling-legal routes between checkpoints may
be considerably longer than those for runners and walkers. A mountain bike is strongly
recommended at this event—there are some single-track trails.
6. Dogs, skateboards, and scooters
We regret it that dogs are not allowed on most trails or on USCS campus, which will put
these areas out of reach for dog walkers. Skateboards and scooters are not allowed on
sidewalks, but we believe it's legal to ride them on the streets.
7. Map and course notes
The map for this event is at 1:25,000 scale. It is essentially the same map as last year. We have added more trails,
made the buildings more legible, and emphasized some—but not all—hard-to-read
streets (fainted USGS symbol). The map does not show most street names.
The course (planned by Vladimir with help from Lani) has 39 checkpoints worth
1600 total points. The optimum actual distance to travel on bike to collect all
checkpoints is over 60 km (and most likely over 40 miles). It is possible to get
to all checkpoints on bike under the 7-hour limit.
The late penalty is 10 points for each minute, or fraction thereof. Remember, you
can switch from the 90-minute division to the 3-hour division at any time, even while you
are on the course. Please check with us if you would like to switch to or from the 7-hour
division.
In most places that the map shows green or white, it's safe to assume you (1) are
legally allowed to pass, and (2) can physically get through. The exceptions are Neary
Lagoon (legal but impassable), Pogonip Park (no off-trail travel), and several wooded
areas between neighborhoods (passable but illegal). We showed the latter with crosses. In
general it is fastest to stay on trails and streets; if in doubt whether a planned
shortcut will work, ask us at the pre-start briefing.
The rule of thumb is that you can't pass through most blocks shown in purple and pink.
Sometimes there are exceptions; we didn't show some large parking lots. Entrances and
access points are shown with red arrows that point to where you can enter a block.
The train tracks are mostly inactive. Sometimes it makes sense to follow them, and you
can ride along on a mountain bike. However, going along the tracks that pass by Heroin
Hill exposes you to the dangers mentioned above.
We are using different symbols to show multipurpose trails, on which bikes are allowed,
and foot-only trails. In the original USGS map symbols, roads bounded by dashed lines are
firetrails; bikes are not allowed on these. Conversely, bikes are OK on all roads shown
with solid lines, as well as on trails shown with the special symbol. One trail on campus
is a bike-only trail (pedestrians are not allowed). Notes to this extent are posted at the
two ends of this trail, but we didn't make a special symbol for it.
8. Cellphone scoring
Cellphone scoring will be offered for this event, and here's a short tutorial.
Our receiving phone number is
+1 503 567 8924. (It spells out LOST X24. Hope you
aren't.)
Start with registering your team's cell phone number. You can send us answers from
more than one cell phone. We don't pull the phone number information from your
registration, so this step must be done for at least one phone. From this phone, send us
a text message that says T followed by your
team number. You will find out your team number at check-in, or if you would like to
complete this step early, e-mail us and we'll let you know your team number. For example,
if your team number is 142, text
T 142
You will receive a short confirmatory message. It may take a few seconds for the
system to issue a confirmation to each of your commands and answers, sometimes up to
about half a minute, more if your phone moves in and out of coverage.
After you have registered your team
number, you're clear to head out on the course! One of the neat features is the
ability to retrieve checkpoint questions and answer choices as you go. Just say
Q? followed by the checkpoint number, like
this:
Q? 42
And now to the most important
part—sending us answers to checkpoint questions! Just send us the checkpoint number
and the answer choice, in this order or answer first, with or without a space; the answer
(as all commands) is case-insensitive. For each answer, you get a short confirmatory
message.
Please take care in answering the questions. Sometimes, teams give a literal answer,
for example if the answer choices are (A) 1; (B) 2; (C) 3, a team
can text 2. This answer will not count as a
wrong answer and the system will simply ask you to try again. Only the first valid answer
choice counts. If you send in a wrong answer choice, for example if the correct answer is
B and you say A, the mistake cannot be corrected.
You can find out how many checkpoints you
have visited, and how many points they are worth, by texting S?. This score is not graded; that is, the
points are calculated without take into account whether your answers are correct or
not.
The full command set is
Q? R? S? T/T? U
We already went over most of those. The remaining commands
are: R? tells you how long your team has been
on the course; T? replies with your team
number on record; and U is used to unsubsribe
the phone number.
The system is currently on Eastern time. We may or may not
be able to fix that before the event. Finally, if you encounter an error message, please
let us know after the event.
Please do not send praise, comments, blame, bug reports, missing
checkpoint notes, or status updates to this number—they are all quite welcome, but
use +1 971 998 0321 instead. They will all be read and
acted upon.
We will not be using QR codes at this event.
9. Pen-and-paper scoring
When you mark your answer, please also make sure to write down the time you visited
each checkpoint. Doing this is not mandatory, but allows for some entertaining post-event
route analysis. Your finish time will be taken when you hand in your score sheet.
10. Many thanks to...
... Alpha Phi Omega, UCSC Chapter, who will be helping us with this Street Scramble
event!
Event staff:
Lani and Vladimir